OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow The OpenSG Scenegraph
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User Reviews
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Thanks for Opensg, it's great!
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Nice and Easy to use. Great application ! Good work keep going !
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Excellent group of developers that has produced a very powerful and functional library for their own research and commercial endeavors. Unfortunately, they have been spread too thin the past year and the transition to truly distributed development model is hampered by resource availability. The knowledge in the library is complex and should be distributed among multiple groups for this project not to have a single point of failure on the founding members.
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OpenSG has a lot of really powerful capabilities for anyone interested in a cross-platform, thread-safe, networked, and many other features. If you are interested in a powerful scenegraph, then look into OpenSG. I have successfully used OpenSG as the scenegraph in a video game.
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OpenSG has some unique features (e.g. full thread safety via the Aspect/Changelists methaphor, very good cluster support) not found (or working less well) in other scene graph libraries. While OpenSG 2.0 is not released yet, many believe it's ready for prime-time usage (many companies are using it to develop commercial software right now) and has some architectural changes that make it even better than the 1.x versions.